Races That Can Be Hunters in World of Warcraft

Hunters are hot in wow for their easy controlling and good abilities. With Catalclysm Gnome is the only race that cannot be hunters. Probably because they’re too busy repairing their city or they’re too short to use a bow. Actually, they probably let the Dwarves do the hunting and just trade with them. Let us see how other races being a hunter and earn wow gold, then level up.

The best racial choice for a Hunter is one that you enjoy playing. It doesn’t matter if one race has no special abilities if you like playing that race more than others. None of the racial abilities make that much of a difference. Your skills will far outshadow any racials.

Draenei – I suppose it’s reasonable that space squids that crashed their spaceship should pick up crossbows and start hunting the local game, right?

To begin with we’ll check out the Draenei, an all round good hunter race to choose due to a couple reasons. First would be the presence of a small HoT, Gift of the Naaru, giving you a viable method of reducing downtime/surviving tough battles if need be.

Second, and far more useful, especially for raiding at higher levels, is the +1% hit racial. This ability was once an aura that effected the entire team/raid, but with 4.0 it’s self-only.

They also have an increase to Jewelcrafting skill, which will get get a Draenei jeweler into those nice self-only gems that much sooner.

Night Elves – If that attack came out of nowhere then it was probably a Nelf.
The Nelf Shadowmeld racial coming in handy for ambushing unsuspecting players in both world PvP, Battlegrounds, and Arena. Additionally it can be used for hiding from higher levels/gank squads while leveling.

Night Elf hunters also gain the benefit of a 2% dodge chance increase, another bonus to stack with Aspect of the Monkey when forced into melee. More often times this’ll happen in PvP, as opposed to PvE.

Dwarf hunters might be considered by many to be the best overall alliance race choice due to gun specialization, increasing the chance to critically strike with all guns by 1%.

Additionally the stone form ability is icing on the cake, highly useful against rogues (and various other classes) in PvP. Rogues are something of our mortal enemy in many battlegrounds. With 4.06 this ability decreases damage by 10%.

Archeology skills and frost resistance have their uses, but there’s nothing there specifically for the Hunter.

Human – They should have been Hunters since day 1.
With Cataclysm Humans will finally get to be hunters (it’s never made sense that they couldn’t be Hunters.) They have nothing that’s specifically useful for Hunters, though their escpae ability is quite nice and their diplomacy skill will help with the rep gains with the many factions of Azeroth, the Outlands, and the new Cataclysm zones.

Humans used to have an increased perception, or “stealth detection,” but that’s been removed.

It certainly makes sense that were-wolf type critters could be Hunters, what with their legendary sense of smell, not that said sense appears in-game. They have a general 1% increased chance to crit, which is nice and which puts them right up their with the Dwarves, and they can “periodically move more quickly,” which definitely has it’s uses.

Their increased skinning skill and speed is a nice convenience. Skinning & Leatherworking is a nice combo for Hunters. The skin of monsters, if not use, can be changed to wow gold. This is also a favorable reason to choose hunters.